A human's brain can comprehend information faster than normal, "real-time" speech.

In-person instruction is paced by the natural speaking and/or demonstration of ideas, facts, and processes. An in-class college "lecture" is an example of this kind of instruction. As students sit in a "lecture," they listen and watch the instructor. After 50 minutes, the lecture is over. I refer to this type of instruction as "real-time education." The instructor's voice, "live" demonstrations, and movement paces the educational bandwidth. For example, suppose the instructor demonstrates some software, like Excel, or even browsing the Internet. In that case, the instructor can only go as fast as their hand can move or the Internet connection speed. If errors occur in the computer demonstration, it takes time to redo or fix them. The instructor's speech may also contain pauses and voice disturbances such as coughing or sneezing.

In our modern world, multimedia items (e.g., pictures, audio, and video) are in computer-digitized formats. Once in digital format, these resources can be edited and improved. For example, image editing software, such as Photoshop, can improve a not quite correct picture. And one can edit audio and video, removing "space," unwanted sounds or motions, and mistakes. Furthermore, some motion can be sped up, such as any software demonstration, making it look better, and shortening its length. Through digital editing, one can improve instructional materials and even compress (or expand) time without sacrificing content. This gets us away from "real-time" instruction. We know that the human brain can acquire and process information faster than "real-time" and that it can "multi-task."

The Time Warp-Ed technique capitalizes on the ability to alter real-time, digitally, and typically compress time. If you can imagine instruction, going from point A to point B, as a straight line (or straight wooden stick), digital instruction can squish this straight line (a warped stick now is shorter between endpoints.) By "warping" this straight line, one can dramatically increase the educational content bandwidth, utilize the brain more effectively, and make education more time-efficient. This Time Warp-Ed technique manipulates time and results in students learning more material in less time.

(I have seen the word and the concept of "warping" used by digital music editors. The digital audio workshop (DAW) Ableton has " warping." As explained, "warping allows you to time-stretch small portions of an audio without affecting the entire audio. This helpful tool can quantize some music notes making them longer in some portions."

Examples of Time Warp-Ed Educational Materials


Crispy_Skinned_Salmon - Recently, I came across an example that illustrates my general Time Warp-Ed technique. Teaching someone to make a meal in real-time might take several hours. This video demonstrates that by carefully producing videos, one can educate their audience in a concise amount of time. As you watch this video, consider how long this would take to do in real-time. Alternatively, someone might give you "written" directions, as in this recipe. (12/2017.)

Here is an example of several videos combined to make Margherita Pizza Beans, Bon Appetit, September 12, 2021, or this one for "Easiest Chocolate Birthday Cake."

As another example, Apple's Special Events, when done "live," used to be about two hours. During COVID-19, Apple's pre-recorded Special Events take only 50 minutes, with better "information!" Apple's pre-recorded Special Events are very "crisp." Yes, Apple has lots of money to invest in these videos, just as they invested in live presentations.

Rick's Examples

These videos have been carefully edited. When I used to do these in-person, they would take at least three times longer than what you will observe in these videos.

Who is Dr. Jerz?

Course Introduction Video

Overview of Moodle


Items Shown and/or Referenced in my Original Presentation (OLC Conference)

Business Statistics Course Syllabus and Assignments

Presentation PowerPoints

PowerPoints, 3 per page
PowerPoints, 6 per page
PowerPoints, 1 per page

Welcome Email

Pre-course assignment

Grade book Example


Time Warping Education Presentation

Karly Tic-Tac-Toe Unedited

Karly Tic-Tac-Toe Edited

Rick's Tic-Tac-Toe Explanation

Ch02 Lecture: Describing Data Graphically.

Ch02 Excel: Creating Graphs

Definitions for "Time Warp"

Definition From Merriam-Webster

Time warp : an anomaly, discontinuity, or suspension held to occur in the progress of time

Other Definitions

Any distortion of space-time

From Wikipedia

A time warp is an imaginary spatial distortion that allows time travel in fiction, or a hypothetical form of time dilation or contraction.

Time warping, the property that the timing of a sequence of events may not be regular, addressed in computational sequence comparisons via a dynamic programming algorithm.

Asynchronous reprojection, also called time warp, in virtual reality headsets.